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AI Insights · Timothy · October 2022

Top 5 Superhero Games on iOS in Africa for Q3 2022

Discover the performance trends of the top 5 superhero games on iOS in Africa during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Superhero Games on iOS in Africa for Q3 2022

During the third quarter of 2022, the top superhero games on iOS in Africa showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each of these top 5 games fared.

Marvel Contest of Champions saw a fluctuating trend in its weekly revenue. Starting at around $11.6K at the end of June, it experienced a drop, hitting a low of approximately $2.1K in mid-July. The revenue gradually recovered, peaking at $3.3K in mid-September. Weekly downloads peaked initially at 1.3K in early July but saw a significant dip, with a low of 409 downloads in late July. Active users showed a slight downward trend from 4.2K in late June to 3.7K by the end of September.

DRAGON BALL Z DOKKAN BATTLE had a notable spike in weekly revenue in early July, reaching around $3.4K, before dropping to $122 in mid-August. Downloads peaked at 1.4K in early July but generally trended downward, with a slight recovery to 497 downloads by the end of September. Active users saw a peak of 1.7K in late August, maintaining relatively steady figures around 1.4K to 1.5K through the end of the quarter.

MARVEL Strike Force: Squad RPG displayed a steady performance in weekly revenue, fluctuating between $657 and $1.3K throughout the quarter. Downloads saw a peak of 1.3K in early August but generally hovered around 300-600 downloads per week. Active users peaked at 926 in early August, with figures slightly declining to 511 by the end of September.

Injustice 2 had a consistent weekly revenue, peaking at $1.2K in mid-August and maintaining figures around $400-$700 for most of the quarter. Downloads were highest at 1.2K in late July, with a general downward trend to 383 by the end of September. Active users peaked at 2.3K in late July, then saw a gradual decline to 1.4K by the end of the quarter.

MARVEL Future Fight experienced relatively stable weekly revenue, fluctuating between $285 and $661 throughout the quarter. Downloads peaked in early August at 613 but generally trended downward, ending the quarter at 201 downloads. Active users remained stable, peaking at 4.1K in early August and maintaining around 3.7K to 3.9K through September.

For more detailed insights and trends on these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022